Announcing Promised Land 2017’s first speakers
Promised Land returns this September to once again unite creative industry professionals from around the world! The event will play host to a variety of activities ranging from hands-on workshops, talks and demos, to Q&A and networking sessions, all featuring renowned speakers from around the world. Today we’re pleased to announce this year’s first speakers.
Opening the lineup is Johnson Ting, a concept artist working for Project Triforce LLC, where he’s involved in the design, pre-production and development of collectibles for titles like Gears of War 4, Mortal Kombat X, Paragon, the Call of Duty franchise, Halo 5, Resident Evil 7, Tom Clancy’s Ghost Recon: Wildlands, and Horizon: Zero Dawn.
Also joining Promised Land is Magdalena Dadela, senior character artist at Eidos Montreal, where she’s currently working on a yet unannounced project. Throughout her career she’s worked for companies like Ubisoft, Industrial Light & Magic and Guerrilla Games, and on game series like Assassin's Creed, Splinter Cell, as well as the movie Warcraft.
Finally, there’s Peter Han — freelance concept artist and teacher with over 13 years of professional experience. Han’s created work for studios including Sony Interactive Entertainment San Diego and Trion Worlds. Since 2010 he’s been teaching design fundamentals at several schools based in Los Angeles, CA, including Art Center College of Design, Concept Design Academy and CG Master Academy.
Join these and many other creative industry professionals from around the world in Łódź, when Promised Land begins September 3rd. Tickets for the event are available here.